Monthly Archives: November 2009

How To Not Spend More Than You Have

Heroes of Might and Magic II is an old game when they were still getting a handle on new design. As great as it is, it isn’t a game that grew up within a critical atmosphere where such things are … Continue reading

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Indie Game Spotlight – Small Worlds

The game was made for Casual Gameplay’s design contest #6 with the parameters to incorporate the this content’s theme: Explore. Were I to judge in the contest I would look to how well it incorporated the theme, as a critic … Continue reading

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The Farmer and the Stork in Heroes of Might and Magic II

The game came out back in 1996, long before the industries present fixation on moral choice. Heroes of Might and Magic II starts off with a choice. The implications between the two men are rather clear in deed and imagery. One man offers a clean conscience and a place in the kingdom and the other monetary reward and a place in the kingdom. This is the truest sense of a moral choice, because yes there is an offer of reward, but it doesn’t happen within the mechanics of the game. The choice has no connection to ludic elements whatsoever. Continue reading

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Apologies and Clean Up

For those of you following me on twitter, which I suppose is all of you given my repeat audience, you will know of my present troubles. Two weeks ago I had midterms, which took up a lot of my time. … Continue reading

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