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Monthly Archives: May 2009
May’s ’09 Round Table Entry – The Great Wave off Kanagawa
A Game Is Worth a Thousand Words: What would one of your favorite pieces of non-interactive art look like if it had been created as a game first? May’s topic challenges you to imagine that the artist had been a … Continue reading
QWERTY: My E3 2009 Predictions
E3 is back to its old extravaganza self, which means everyone else over the next week on the net will start crapping themselves over all the awesomeness. The starry-eyed masses will flitter around claiming how everything will remake the way we play games. In fact you know there is going to be so much awesomeness there, because a great majority of the announcements have already been revealed, leaked, etc. That means there has to be even greater awesomeness for the show. Continue reading
Truth, Propoganda, and the Power of People in Beyond Good and Evil
Throughout Beyond Good and Evil we are treated the cycling propaganda messages, news reports for either the Alpha Sections or the Iris Network. Each group purports the others to be the villains not working for the interest of the people of Hillys. Being that it must be one or the other the goal of the game is to search for the truth. Continue reading
Posted in Game Essays, Recent Posts
Tagged Beyond Good and Evil, Game Essays, Themes, Ubisoft
9 Comments
QWERTY: Hey, hey, hey Goo-od Riddance
3D realms what is wrong with you, going under like you did. I’m not talking about the fact that you went under, but the fact you could even go under. Continue reading
QWERTY: Six Days in Fallujah
Sometimes I don’t think people think before they speak. We have a game coming out about a war that isn’t over, depicting one of the greater horrors of our time on the battlefield in a video game. Continue reading